CLAUDE OF DUTY
Tactical Response Initiative
Initializing
Stage 00 / 00
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First launch builds every texture, mesh, animation and sound in code.
It can take a minute or more, and it is much faster afterwards.
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Still building — this is normal
Still going. The last stage compiles shaders and is the longest one.
Elapsed Sec
Procedural build · zero external assets
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WASD move  ·  Shift sprint  ·  C crouch  ·  RMB aim  ·  R reload  ·  G grenade  ·  ESC menu